// Persistance of Vision Raytracer V3.1
// World definition file.
//
// Contains 2 lights, 32 materials and 5 primitives.
//
// This file was generated for POV-Ray V3.1 by
// Moray V3.1 For Windows (c) 1991-1998 Lutz + Kretzschmar
//
// Date : 02/12/1995 (12.02.1995)
//
/*
The text between these two comments is in MorayPOV.INC and is
automatically included in all POV files that Moray exports.
*/
default {
texture {
pigment { rgb <1,0,0> }
}
}
/* // Scene Comment
This scene was created with Moray For Windows.
*/ // End Scene Comment
global_settings {
adc_bailout 0.003922
ambient_light <1.0,1.0,1.0>
assumed_gamma 1.9
hf_gray_16 off
irid_wavelength <0.247059,0.176471,0.137255>
max_intersections 64
max_trace_level 10
number_of_waves 10
radiosity {
brightness 3.3
count
100
distance_maximum 0.0
error_bound 0.4
gray_threshold 0.5
low_error_factor 0.8
minimum_reuse 0.015
nearest_count 6
recursion_limit 1
}
}
background { color <0.000,0.000,0.000> }
camera { // Camera StdCam
location < -18.058,
-18.812, 9.433>
direction < 0.0,
0.0, 1.9196> // Aperture is 0.51 degrees
sky <
0.00000, 0.00000, 1.00000>
// Use right handed-system
up <
0.0, 0.0,
1.0> // Where Z is up
right < 1.33333,
0.0, 0.0> // Aspect ratio
look_at < 0.000,
0.000, 0.000>
}
//
// ******* L I G H T S *******
//
light_source { // Light001
<0.000, -6.397, 6.525>
color rgb <1.000, 1.000, 1.000>
}
light_source { // Light1
<4.973, 11.201, 4.050>
color rgb <1.000, 1.000, 1.000>
}
//
// ******** MATERIALS *******
//
#include "n7.inc"
//
// ******** REFERENCED OBJECTS *******
//
//
// ******** OBJECTS *******
//
plane { // Plane001
z,0
material {
Orb
}
scale 6.629643
translate <-0.210624, -0.396206, 0.0>
}
superellipsoid { // SuperQ001
<1.0, 1.0>
material {
Parafin
}
scale 1.383839
translate <1.094812, 2.3146, 5.978118>
}
lathe { // RotSweep001
linear_spline
13 // control points
<1.0, -1.0>,
<1.036868, -0.44974>,
<1.6, -0.7>,
<1.448241, -0.231491>,
<1.941374, -0.382747>,
<1.522613, -0.050623>,
<2.0, 0.0625>,
<1.480737, 0.25>,
<1.991625, 0.583752>,
<1.294489, 0.475871>,
<1.524874, 0.967881>,
<1.007119, 0.48974>,
<1.0, 1.0>
rotate <90,0,90>
material {
Solarized
}
scale <1.511786, 1.124931, 3.059207>
translate <1.051351, 2.134693, 1.814396>
}
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