//  Persistance of Vision Raytracer V3.1
//  World definition file.
//
//  Contains 2 lights, 32 materials and 5 primitives.
//
//  This file was generated for POV-Ray V3.1 by
//  Moray V3.1 For Windows (c) 1991-1998 Lutz + Kretzschmar
//

//  Date : 02/12/1995    (12.02.1995)
//

/*
  The text between these two comments is in MorayPOV.INC and is
  automatically included in all POV files that Moray exports.
*/

default {
  texture {
    pigment { rgb <1,0,0> }
  }
}

/* // Scene Comment

This scene was created with Moray For Windows.

*/ // End Scene Comment

global_settings {
  adc_bailout 0.003922
  ambient_light <1.0,1.0,1.0>
  assumed_gamma 1.9
  hf_gray_16 off
  irid_wavelength <0.247059,0.176471,0.137255>
  max_intersections 64
  max_trace_level 10
  number_of_waves 10
  radiosity {
    brightness       3.3
    count            100
    distance_maximum 0.0
    error_bound      0.4
    gray_threshold   0.5
    low_error_factor 0.8
    minimum_reuse    0.015
    nearest_count    6
    recursion_limit  1
  }
}

background { color <0.000,0.000,0.000> }

camera {  //  Camera StdCam
  location  <    -18.058,     -18.812,       9.433>
  direction <        0.0,         0.0,      1.9196> // Aperture is 0.51 degrees
  sky       <    0.00000,     0.00000,     1.00000> // Use right handed-system 
  up        <        0.0,         0.0,         1.0> // Where Z is up
  right     <    1.33333,         0.0,         0.0> // Aspect ratio
  look_at   <      0.000,       0.000,       0.000>
}

//
// *******  L I G H T S *******
//

light_source {   // Light001
  <0.000, -6.397, 6.525>
  color rgb <1.000, 1.000, 1.000>
}

light_source {   // Light1
  <4.973, 11.201, 4.050>
  color rgb <1.000, 1.000, 1.000>
}
 

//
// ********  MATERIALS  *******
//

#include "n7.inc"
 

//
// ********  REFERENCED OBJECTS  *******
//
 
 

//
// ********  OBJECTS  *******
//
 
 

plane { // Plane001
  z,0
  material {
    Orb
  }
  scale 6.629643
  translate  <-0.210624, -0.396206, 0.0>
}
 

superellipsoid { // SuperQ001
  <1.0, 1.0>
  material {
    Parafin
  }
  scale 1.383839
  translate  <1.094812, 2.3146, 5.978118>
}
 

lathe { // RotSweep001
  linear_spline
  13  // control points
  <1.0, -1.0>,
  <1.036868, -0.44974>,
  <1.6, -0.7>,
  <1.448241, -0.231491>,
  <1.941374, -0.382747>,
  <1.522613, -0.050623>,
  <2.0, 0.0625>,
  <1.480737, 0.25>,
  <1.991625, 0.583752>,
  <1.294489, 0.475871>,
  <1.524874, 0.967881>,
  <1.007119, 0.48974>,
  <1.0, 1.0>
  rotate <90,0,90>
  material {
    Solarized
  }
  scale <1.511786, 1.124931, 3.059207>
  translate  <1.051351, 2.134693, 1.814396>
}
 

 
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